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sc_start_game Struct Reference

Server notification to start the game. More...

#include <BustaNetMessages.h>

List of all members.

Public Attributes

char type
 The message type.
int length
 The length of the entire message in bytes.


Detailed Description

Server notification to start the game.

The server sends this message to a client to notify it of the beginning of the multiplayer game.


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