#include <BustaNetServer.h>
Public Attributes | |
bool | active |
Whether this client record is in use by a real client. | |
bool | ready |
Whether a ready msg has been received from this client. | |
bool | char_selected |
Whether the client has selected a character. | |
IPaddress | address |
The ip address and port of the client. | |
TCPsocket | socket |
The socket used to connect to this client. | |
int | id_number |
The identification number of the client. | |
char * | name |
The client's player's name. |
The struct contains information regarding a client connected to the server. This is used by the server to maintain an accurate listing of all connected clients.