#include <BustaNetInternal.h>
Public Attributes | |
bool | accept |
Notes the success or failure of the connection attempt. | |
char * | message |
Contains the details of the connection success or failure. | |
int | playerID |
Player Identification number on successful connection. |
Structure containing information regarding the outcome of a client trying to connect to a BustaSandwich multiplayer server.
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Notes the success or failure of the connection attempt. This variable has a value of true when the connection attempt is successful and false on connection failure. |
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Contains the details of the connection success or failure. This string contains a message denoting the details of the connection attempt. On a connection success, the message simply states that the connection was successful. On connection failures, the message contains information regarding the reason for failure. |
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Player Identification number on successful connection. On a successful connection, this is the player's identification number. This number if used to reference the player by the server. On a failed connection attemp, this integer holds the value -1. |