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sc_player_lost Struct Reference

Server notification that a player has lost. More...

#include <BustaNetMessages.h>

List of all members.

Public Attributes

char type
 The message type.
int length
 The length of the entire message in bytes.
int playerID
 The identification number of the player who lost.


Detailed Description

Server notification that a player has lost.

This message is sent out when a player loses in the current multiplayer game. The message identifies the player that has lost.


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