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cs_gamestate Struct Reference

Client sends the server its current in-game game state. More...

#include <BustaNetMessages.h>

List of all members.

Public Attributes

char type
 The message type.
int length
 The length of the entire message in bytes.


Detailed Description

Client sends the server its current in-game game state.

The client sends the player's game state to the server. The game state includes all information about the player's actions and statistics.


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