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client Struct Reference

Representation of a client connected to the server. More...

#include <BustaNetServer.h>

List of all members.

Public Attributes

bool active
 Whether this client record is in use by a real client.
bool ready
 Whether a ready msg has been received from this client.
bool char_selected
 Whether the client has selected a character.
IPaddress address
 The ip address and port of the client.
TCPsocket socket
 The socket used to connect to this client.
int id_number
 The identification number of the client.
char * name
 The client's player's name.


Detailed Description

Representation of a client connected to the server.

The struct contains information regarding a client connected to the server. This is used by the server to maintain an accurate listing of all connected clients.


Generated on Tue Jul 19 21:00:58 2005 for BustaSandwich Server by  doxygen 1.4.2-20050421